Timothée ANTONIOL
Indie game developer
Indie french developer with a burning passion for creative activities, I learned programming in order to be able to create games, but I also love drawing and I love to level up my skillset
Work Experience
Internship
Stretched Studio (C# Unity)
I worked at Stretched Studio during an internship on a not released yet innovative project as a gameplay programmer. It was a great experience.
Projects
Global Game Jam 2026
Shape & Mask (C# Unity)
A puzzle-game point&click where you use shapes and mask to reproduce a form
Technical Demo
SCURO (C# Unity)
Technical demo of a non-euclidean puzzle game where the player uses shadows made the light source in the environment to progressMy goal was to create an experimental gameplay mechanic from scratch
Student Project
HistoRecall (C++)
A platform-fighter where you and your friend fight eachother in a time traveling course : Bring back your artifact at the center of the arena to rewrite history
Contact